Summary Chapter 11- Rectilinear Motion | |||||||||||||
Vocabulary/Concepts List
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Rectilinear Motion In rectilinear motion the motion of a particle is along a straight path, or a line. Hence, the position of the particle can be identified solely with a scalar value called the position coordinate, x. This position coordinate, x, is the distance from a reference point chosen on the the line (i.e. the path of motion.) The kinematic relationships for rectilinear motion:
A positive or negative value of x indicates on which side of the reference point the body is at. A positive or negative value of v indicates in which direction the particle is moving. A positive or negative value of a each indicates one of two possible cases: A positive value of a indicates that either 1) the particle is traveling in the positive direction AND it is increasing in speed -or- 2) the particle traveling in the negative direction AND it is decreasing in speed A negative value of a indicates that either 1) the particle is traveling in the positive direction AND it is decreasing in speed -or- 2) the particle traveling in the negative direction AND it is increasing in speed | |||||||||||||
A Special Case of Rectilinear Motion: Uniform Rectilinear Motion Uniform rectilinear motion is when the acceleration is zero. The kinematic relationships for uniform rectilinear motion:
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Another Special Case of Rectilinear Motion: Uniformly Accelerated Rectilinear Motion Uniformly accelerated rectilinear motion is when the acceleration is constant. The kinematic relationships for uniformly accelerated rectilinear motion:
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Relative Rectilinear Motion Consider two particles, A and B, moving in
rectilinear motion. xB/A
= xB - xA = the position of B relative to A (The vector
goes from A to B) vB/A
= vB - vA = the velocity of B relative to A aB/A
= aB - aA = the acceleration of B relative to A | |||||||||||||
Curvilinear Motion In curvilinear motion the motion of a particle is along a 2-dimensional or a 3-dimensional path, or curve. Hence, the position of the particle must be identified with a 2-dimensional or a 3-dimensional vector called the position vector, r. This position vector, r, is the displacement vector from the origin of a frame of reference. The kinematic relationships for curvilinear motion:
Since these are vector quantities, we need to know how to take the derivative of vector functions:
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Projectile Motion Projectile motion is the motion of a particle in which the only force acting on it is the earth’s gravitational field. The motions in the three coordinate directions are independent and hence can be treated like URM or UARM. The kinematic relationships for projectile motion:
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Relative Curvilinear Motion Consider
a frame Ax’y’z’ attached to particle A and moving in translation ONLY wrt Oxyz. The
relative motion of a particle B moving wrt the frame Ax’y’z’ can be
written as: rB/A
= rB - rA = the position of B
relative to a frame attached to A vB/A
= vB - vA = the velocity of B
relative to a frame attached to A aB/A
= aB - aA = the acceleration of B
relative to a frame attached to A NOTE: These
equations are only valid if the frame Ax’y’z’ is moving in translation only wrt Oxyz.
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Position, velocity and acceleration vectors represented by rectangular components r
= xi + yj +
zk v
= dx/dt i +dy/dt j + dz/dt k a
= d2x/dt2
i + d2y/dt2 j + d2z/dt2 k Where:
Note: | |||||||||||||
Position, velocity and acceleration vectors represented by normal and tangential components v = v et a = dv/dt et +
v2/pho en Where:
Note:
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Position, velocity and acceleration vectors represented by radial and transverse components
r = rer
+ zk v = (dr/dt)
er + (r dq/dt) etheta + (dz/dt)
k Where:
Note:
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